Phan Minh Triet

DTC Strategy — Gaming Industry

Applied AI & LLMs

LiveOps & Player Growth

Head of SEA @ Aghanim

SEA Business Development

DTC

Player Identity Is a Promise of Continuity, Not a Data Project

Identity creates value when it reduces repetition for the player and increases relevance for the game — a service promise, not a data collection project. Read more ›

Incrementality Is the Business Case: Measure What DTC Actually Changes

The DTC business case should be built around a counterfactual: what would this player, cohort or market have done without the direct intervention? Read more ›

A GameHub Must Earn Its Place in the Player’s Routine

A GameHub earns a place in the player’s routine when it preserves context between the game, the player and the community — so each visit makes the next interaction clearer. Read more ›

The DTC Readiness Myth: Capability Matters More Than Company Scale

DTC readiness is not a company-size threshold. It is the ability to operate one direct-player journey safely, learn from it and repeat it — starting with one capability gap. Read more ›